Post by Another random visitor on Jan 9, 2022 10:55:55 GMT
Yes I have read the encyclopedia and you mentioned you was not interested in doing something like that but in the remote chance its a case of 'I'm not sure how to do' it instead of 'I refuse to do it':
And before I continue, this this something I that I think would be a decent match for the mechanics but not something I'm personally interested in - believe it or not.
Bladder system
During character creation there is a option for bladder size - Disabled, Small, Normal, Large.
Different sizes determine two things - how often the player character has to use the bathroom and how much participation in watersports the player character can do.
Disabled simply disables the feature for the most part - watersports events can still be done (if enabled) but don't have to worry about the bladder mechanic.
Small requires to player character to use the bathroom once every 24 game hours, and offers capacity similar to a large A cup breast.
Normal requires the player character to use the bathroom once every 36 game hours, and offers a capacity similar to a large B cup breast.
Large requires the player character to use the bathroom once every 48 game hours, and offers a capacity similar to a large C cup breast.
Can choose to go more often that with the trade off of maybe not having enough bladder content for watersports events and missing out on the positive effect of
using the toilet when its needed more.
During normal game play:
Using the toilet between 75% to 100% of a full bladder increases happiness and reduces stress.
Failing to reach a toilet in time decreases happiness and increases stress.
If the character is addicted to watersports:
Using the toilet between 75% to 100% of a full bladder increases happiness and reduces stress but at a reduced rate.
Choosing to Fail to reach a toilet in time increases happiness and reduces stress.
Choosing to Fail to reach a toilet in time increases happiness and reduces stress.
Watersports events where the character directly participates requires there to be something in the characters bladder and also partially drains it, similar to how lactation and
milking works, if the bladder is not disabled.
In the interest of keeping the GUI fairly simple a yellow rain drop on a white background shows up when the characters bladder is 75% full and starts flashing at 100% full - once
it hits 100% may want to make a bee line for the nearest toilet to avoid embarrassment - I would think a 10 minute timer should be enough most of the time for that bit.
Need to add a toilet location in areas where it would make sense - the player characters home, the mall, at the park, at the pool, at the beach - just providing examples for this part.
Maybe that will be helpful with the development of the game ?
The game itself is impressive so far and I'm interested to see where you go with this in the future.